Take note, open world designers.
The Polish video game company CD Projekt Red is currently celebrating its 20th anniversary, and as part of this, it’s been hosting special anniversary livestreams covering the history of its games.
During the latest one, focused on The Witcher 3: Wild Hunt, Witcher 4 campaign designer Philipp Weber admitted he was partly responsible for the overload of “question marks” on the Skellige map in the game. At the time, he was a junior quest designer – assigned to fill the ocean with smugglers’ caches (underwater chests).
Read the full article on nintendolife.com
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