Good day everyone!
I am digital artist and very unexpirienced in modeling and blender, so, I am sorry in advance for using terminology incorrectly
Question: how to transform displacement in geometry? I have such setup transforming my .jpg in this Shading. But it is just a simple plain surface. I need to transform it in geometry so I can print it on 3D printer
submitted by /u/CeraRalaz to r/blenderhelp
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