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This, of course, would make a turn more complex to play, but wouldn’t it make it easier for Blizzard to fine tune the initial costs of some cards, provide more possibilities for card buffs and nerfs, open the design space for cards/effects that reduce/increase the mana costs of other cards?
submitted by /u/Kalamar
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This information was first published at https://www.reddit.com/r/hearthstone/comments/oneps6/hypothetically_could_we_have_2x_5x_10x_mana_per/
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