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Blizzard has announced it’s making a few big changes to competitive Overwatch–specifically to the hero pools and map pools systems that it introduced over the last several months. Hero pools will undergo some major changes, while map pools will be going away entirely.
First, the hero pools for competitive play and Overwatch League will be unified into a single pool starting on April 13. Any heroes with a play rate above a certain amount in competitive matches will be eligible for removal, and the higher the play rate the more likely they are to be removed. Based on that data, the pools will remove one Tank, one Support, and two Damage characters. Regardless of the data, heroes won’t be removed two weeks in a row. New rotations will be announced at the end of Overwatch League matches on Sunday, or on Monday morning when OWL is out of season.
“We’ve… heard that some aspects of the [hero pool] system are confusing or unclear, including why certain heroes or roles are rotated each week, or why the exact number of heroes available is inconsistent from week to week,” Blizzard said in the announcement. “In addition, having separate Hero Pools for Competitive Play and the Overwatch League in the same week led to a confusing or disjointed experience for players who follow the League.”
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